# How to retexture a 3D model with AI

**How do I put a new texture on an existing 3D model with AI?**

Use Meshy 5 Retexture. It takes a 3D model you already have, from your own pipeline or generated in OTOY Studio, plus a prompt or a reference image, and paints a new texture onto the same mesh. The geometry stays the same, so it still fits your scene and your rig.

## Models that do this

| Model | Maker | Pick it for | Takes | Credits per run |
|---|---|---|---|---|
| [Meshy 5 Retexture](https://otoy.studio/models/meshy) | Meshy | New texture on an existing mesh | Prompt plus 3D model or image | 28 (from €0.28) |
| [TripoSR Remesh](https://otoy.studio/models/triposr) | Stability AI and Tripo | Cleans up the mesh first, if needed | Prompt plus 3D model | 2 (from €0.02) |

The lowest-cost option here is **TripoSR Remesh**, from 2 credits (€0.02) per run. Credits are OTOY Studio's currency: 1 credit = €0.01. Prices are list prices before plan discounts (paid plans take 10% to 25% off every run). Every model is on every plan, including Free.

## How to do it in OTOY Studio

1. Upload the mesh, or connect a 3D output from another node.
2. Add a Meshy 5 Retexture node and connect the mesh.
3. Describe the material in the prompt ("weathered bronze", "matte red plastic") or connect a reference image.
4. Run it, then download the retextured model.

## Related

- [How to make a 3D model from a text prompt](https://otoy.studio/guides/text-to-3d)
- [Image to 3d model](https://otoy.studio/answers/image-to-3d-model)
- [All AI models and prices](https://otoy.studio/models)

Try it free: https://app.otoy.studio (the free plan includes 100 credits a month, no credit card).

_Model prices are computed from OTOY Studio's billing configuration, exported 2026-10-20._
