# OTOY Studio

OTOY Studio is a browser-based workspace for making images, video, audio, 3D assets and Gaussian splats with AI models. You build a workflow as a graph of nodes on a canvas, send the output of one model into the next, and keep every generation, upload and version organized in one place. It is made by OTOY, the company behind OctaneRender, and Octane rendering is built into the canvas.

- **App:** https://app.otoy.studio
- **Pricing:** credit-based, free tier with 100 credits a month, paid plans from €19/month billed annually. See [pricing](https://otoy.studio/pricing.md).
- **Who it is for:** artists, motion designers, VFX and production teams who use several AI models on real projects and need the results to stay organized and reusable.

## What you can make

- **Video:** Seedance 2.0, Kling (v3, O3, O3 Reference, O3 Edit), Veo 3.1, Sora 2, LTX 2.3, Wan 2.6, PixVerse v5, Luma Ray 2, Moonvalley Marey and more.
- **Images and image editing:** Nano Banana Pro, Nano Banana 2, GPT Image 2, Seedream, FLUX, Qwen Image and more.
- **3D:** generate and edit 3D assets with Meshy, Hyper3D Rodin, Tripo, Hunyuan 3D, Trellis and Seed3D.
- **Gaussian splats:** generate and browse splats in Studio and build real-time 3D scenes from them.
- **Octane:** render, relight and composite with Octane from the canvas. Use AI-generated assets as scene inputs and push outputs back into your pipeline.
- **Audio and voice:** ElevenLabs, Stable Audio and more.
- **Compositing:** Beeble SwitchX for video compositing and relighting.

New models are added as they are released. The [updates page](https://otoy.studio/updates.md) lists every release.

## How it works

- **Node-based canvas.** Connect models, chain operations, and branch on conditions without writing code.
- **Reusable pipelines.** Save a workflow and run it again on new inputs instead of rebuilding it.
- **Asset library.** A full filesystem with folders, tags and metadata for generations, uploads and workflows, organized shot by shot and searchable.
- **Visual history.** Every run is kept, so you can go back to any earlier version.
- **Sharing.** Share workflows with collaborators.

## Rights and usage

Outputs can be used commercially, including client work and advertising. No attribution is required and there are no watermarks on paid plans.

## Contact

support@renderlabs.com, or [@otoy](https://x.com/otoy) on X.
