v3.41.0
This release brings powerful new capabilities for managing complex workflows with Set/Get node bundling, along with a significant expansion of the Director console for live broadcast control.
Set/Get Node Lanes
Set and Get nodes now support multiple lanes, allowing you to bundle different data streams through a single connection. Each Set node can define multiple named lanes, and bound Get nodes will expose corresponding output handles for each lane. A floating broadcast toggle above each Set lets you mute individual lanes, with Get nodes showing an “off air” state when their source is muted. The interface adapts from a compact pill for single lanes to a full card layout for multiple lanes, maintaining clear visual organization of your data flows.
Director Console Enhancements
The Director console gains comprehensive playlist management with the ability to save and load preset combinations. You can now stage prompts alongside frames as tiles in the playlist, with both text and image components carrying through the loop. A new history rail keeps a running log of every direction sent, allowing you to resend or stage previous combinations. The recall feature lets you pull any previous direction back into the composer for editing before sending again.
Live capture capabilities expand with direct camera and screen sharing inputs—any image slot in the console can now grab a frame from your camera or shared screen. The transport bar adds repeat functionality for bullet-time workflows, letting you refire a specific tile on a custom cadence while the console manages cut ownership between the loop, hold, and repeat modes.
Quality of life
- Drag and drop files directly onto the asset library to upload them to the selected folder
- Multi-asset drops onto the canvas now automatically arrange nodes in a tidy grid without overlapping
- Audio output widgets fill the full node body height with properly centered waveform displays
- The H3 Max Director node is now available to all accounts