OTOY Studio for Teams
One studio for your whole team, from the makers of OctaneRender. Block shots in 3D, capture real locations, generate with Seedance, Kling, Veo and Nano Banana, then relight and render in Octane. One plan, one bill, every artist.
Plans from $112/month for up to 5 people.
Renders in one app, generations in another, voice in a third. Each with its own seat, its own login and its own credits.
One artist runs dry in the middle of a project while the plan next to them sits half used.
Personal cards, scattered invoices and no clear view of what the team spends on tools.
Craft first
Generative models are one tool in the pipeline, not the whole pipeline. Layout, camera, light and the final frame stay in your team's hands.
Set up the scene and the camera path in 3D, then generate video that follows your layout instead of guessing at it.
Send assets to Octane, OTOY's path-traced renderer, for relighting and final-quality renders.
Turn photos or footage into Gaussian splats and clean meshes, down to reflections and glass.
Generate at up to 4K on Seedance, Kling and Nano Banana, and upscale stills and footage with Topaz.
Video, image, 3D and audio, side by side with Octane. New models are added as they release, so your team never has to buy another seat to try one.
Built for teams
Credits go wherever the work is. Whoever is on deadline draws from the same pool, so nothing sits unused in someone else's account.
The owner pays one monthly bill and decides who is on the team. Admins add and remove people as projects change.
Chain steps on a node-based canvas, keep every version in an asset library, and reuse the setups that work.
Use what you make in client deliverables, ads and commercial projects. No attribution, no watermarks.
Everyone keeps their own account, projects and personal plan, and chooses per job whether the team or they pay for it.
When a big job lands, move up a plan mid-month instead of waiting for the next billing cycle.
Previs, pitchvis, environments and look development, with every artist on the same tools and one budget.
Campaign visuals and spot variations for every client, finished to delivery quality in one place.
Product renders, social video and launch assets from one workspace, on one line in the budget.
Every plan includes every model. Bigger plans give each seat more room to create.
Up to 5 people
10,000 credits a month, shared
A month is about
190 Kling O3 video clips
or
710 Nano Banana Pro images
Up to 10 people
40,000 credits a month, shared
A month is about
760 Kling O3 video clips
or
2,850 Nano Banana Pro images
Up to 15 people
100,000 credits a month, shared
A month is about
1,920 Kling O3 video clips
or
7,140 Nano Banana Pro images
Up to 20 people
200,000 credits a month, shared
A month is about
3,840 Kling O3 video clips
or
14,280 Nano Banana Pro images
Prices in US dollars, billed monthly. Credits reset each month. Estimates use each model's default settings (Kling O3 52 credits, Nano Banana Pro 14 credits per run); see model pricing.
Choose the seats and credits that fit your team. Whoever signs up is the owner and gets the monthly invoice.
Add admins and members by email. People already on OTOY Studio keep their account, projects and personal plan.
Everyone generates on the shared pool from day one. Upgrade any time your team needs more.
Pays for the team.
Runs the team day to day.
Creates on the team plan.
Tell us about your team. We'll email you to set it up and help you pick the right plan.
Thanks, we've got it.
We'll email you to set up your team. Want to start creating now? Open OTOY Studio. Your work carries over when the team is ready.
The team owner pays one monthly bill. Everyone on the team generates from the shared credit pool, so the person running a job and the account paying for it can be different.
Yes. Your personal plan, credits and top-ups stay yours. You choose whether each generation is charged to your personal plan or to your team, and you can switch back and forth at any time.
Team credits reset at the start of each monthly period. Unused credits do not roll over. Team plans also do not include the free monthly credits that personal accounts get.
Upgrade to a bigger team plan mid-cycle. Team plans cannot buy top-up packs, so upgrading is how a team adds credits before the month is up.
Yes, at the end of your current monthly period. Your current plan stays active until then, and unused credits are forfeited at the switch.
The team is paused until the payment goes through. While paused, no one can run jobs on team credits. Members can keep generating on their personal plans.
No. Each person can belong to one team at a time, or to none.
Not yet. Teams share billing and credits. Each member keeps their own projects and assets.
By card through Stripe, billed monthly in US dollars. Team plans are monthly only. Referral bonuses apply to personal plans, not team plans.
Plans from $112/month for up to 5 people. Every model included.
Set up your team