Guides

How to retexture a 3D model with AI

How do I put a new texture on an existing 3D model with AI?

Use Meshy 5 Retexture. It takes a 3D model you already have, from your own pipeline or generated in OTOY Studio, plus a prompt or a reference image, and paints a new texture onto the same mesh. The geometry stays the same, so it still fits your scene and your rig.

Models that do this

Model Maker Pick it for Takes Credits per run
Meshy 5 Retexture Meshy New texture on an existing mesh Prompt plus 3D model or image 28 (from €0.28)
TripoSR Remesh Stability AI and Tripo Cleans up the mesh first, if needed Prompt plus 3D model 2 (from €0.02)

The lowest-cost option here is TripoSR Remesh, from 2 credits (€0.02) per run. Credits are OTOY Studio's currency: 1 credit = €0.01. Prices are list prices before plan discounts (paid plans take 10% to 25% off every run). Every model is on every plan, including Free.

How to do it in OTOY Studio

  1. Upload the mesh, or connect a 3D output from another node.
  2. Add a Meshy 5 Retexture node and connect the mesh.
  3. Describe the material in the prompt ("weathered bronze", "matte red plastic") or connect a reference image.
  4. Run it, then download the retextured model.

Related

Try it free: https://app.otoy.studio (the free plan includes 100 credits a month, no credit card).

Model prices are computed from OTOY Studio's billing configuration, exported 2026-10-20.

Try it on the free plan

100 credits a month, every model, no credit card.

Open Studio →